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The Night's Willow
Date du début: 26 mars 2014, Date de fin: 25 sept. 2017 PROJET  TERMINÉ 

The protagonist of the game is a young female journalist who writes for a local newspaper. A few years ago her father mysteriously disappeared, her mother died when she was young. On one day she finds out about another dimension. She [the player] is the only one that can stop the evil force in the other dimension.The player travels between the two dimensions at will to solve puzzles, and interact with characters and the environment. The two dimensions exist in parallel, any actions done in one reflect in the other.The game will be a point-and-click adventure where the player sees everything from a first person vantage point. Graphics will be composed of photographs, video footage and 360° images. By combining these forms of media the game will have a movie-like feeling. While full motion video and real life images have been used in games before, they were limited in technology and content due to file size restrictions and processing power. We like to leverage the art of using real life imagery in games to a new level.The game will feature a lightweight interface with few buttons and UI elements. The user can open/close the inventory, open the map screen and pause the game (revealing save/load/options menu).The development of the game and capturing of locations (photographs, video footage) will be done in parallel. The game (Demo version) is developed in 6 phases within 18 months. The complete project (including production phases) will run for 28 months.

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