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ROZHÝBEJME SEBE I SVĚT KOLEM NÁS - POLITIKA JAKO HRA
Date du début: 1 oct. 2014, Date de fin: 30 juin 2015 PROJET  TERMINÉ 

The project "POLITIS AS A GAME" is aimed at initiating a dialogue between young people and decision-makers . --- OBJECTIVES : 1 ) Participation of youth in action at the following levels : Praha 10 / City of Prague / Czech Republic / Europe 2 ) Encourage youth in acquiring and developing key competencies with reference to Youthpass 3 ) Allow young people to express their views on the world around them 4 ) To inform young people about their options and rights 5 ) Promote concrete changes --- PARTICIPANTS - target group: Total number of participants : 53 persons Number of participants - Youth: 13-16 years - 50 people Participants - students of Prague 10 Accompanying members of the pedagogic supervision : 3 people per group --- OVERVIEW OF ACTIVITY: The project will be about 10 separate free- of related events always on the day Venue Praha 10 , Hl. Prague , or near the Municipality of Prague - a distance of about 30 km Activity 1 7x -DAY MEETING YOUTH The contents of these meetings will be the acquisition of key skills in the form : discussions , debates, moderated games , interactive lectures with professionals , specialists , experts incl . participation of educational supervision Activity 2 2 -DAY GUIDED TOURS OF SERIES decision makers official tour - a trip to the Municipal Authority of Prague 10 , Prague City Prague , the Czech government - including personal meetings and discussions with representatives of the various political offices incl . participation of educational supervision ACTIVITY 3 1 -DAY CONFERENCE YOUTH Individual final event - independently organized and moderated youth to ensure the participation of decision makers and secured pedagogical supervision --- impact of the project A ) the impact of the project will improve the personal skills of the participants and obtain a certificate YouthPass in 6 key areas: The ability to better communicate and argue in their native language Ability to work with digital technologies Social and civic competences Development of a sense of initiative and entrepreneurship CULTURAL AWARENESS LEARNING B ) Another impact of the project will act on the target group nearest neighbor ( classmates from school , friends , colleagues from different communities or rings extracurricular activities , etc.) that will be associated with the transmission of information gathered in the project. This will also serve as publicity and dissemination of information on the possibilities of dialogue with young people employed in public and decision-makers so that it will raise awareness of the functioning of ERASMUS + . As part of this impact will be used and Informational materials for youth with recommendations how to communicate with public officials and decision-makers . C ) The most important impact of the project will then officially recommended YOUTH ( recommending material to the results of the project ) for persons publicly employed as decision makers - which will be sent to specific persons. --- PROJECT OUTPUTS 10x our questionnaire 10x EVALUATION OF INDIVIDUAL QUESTIONNAIRE 1 FINAL EVALUATION OF A PUBLICATION OF RESULTS OF TOTAL PROJECT 1 ESTABLISHMENT OF THE IMPLEMENTATION OF THE DAY + OWN Youth Conference 1 OFFICIAL REPORT ON IMPLEMENTATION - during the project 1 INFORMATIVE MATERIAL FOR YOUTH with recommendations how to communicate with public officials and decision-makers RECOMMENDATION 1 MATERIAL project results that will be delivered to specific persons in decision-making or specific PUBLIC OFFICIALS - with a cover letter 50 x issue a certificate YouthPass --- Benefits of the project in the long term : Young people - project participants will gain skills and confidence of not being afraid to participation in public life and the world around them, which can be used in practice. Youngsters can take advantage of established relationships and personal contacts with members of the experts, practitioners , and specialists of public figures that out this project had the possibility and need of reason . Organizer of the "POLITICS AS A GAME" - Seppia Civic Association will continue in future periods to promote mutual dialogue with young people and local authorities organize activities to promote and develop competencies of participants gained in this project. Organization OS Seppia agrees that it will transfer the project results + recommending material with concrete proposals can span so that the transmission of these documents occurred while the OS Seppia after completion of the project to appeal to decision makers and public officials to use these documents , published and , if possible, into account in their scope . All information about the project will be in the following period after the project presented and disseminated OS Seppia available methods .

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