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PLAY4CHANGE
Date du début: 15 sept. 2015, Date de fin: 14 janv. 2017 PROJET  TERMINÉ 

The project PLAY4CHANGE aims to create an innovative tool based on a strategy game that has as its backdrop the action lines of the European Strategy for Youth: Education; Employment; Creativity and Entrepreneurship; Health and Sports; Participation; Social Inclusion; Volunteering; and Youth in the World. The tool will be created with the contribution of the participants in a participatory and collaborative dynamic between the project partners. Thus, the tool becomes enriched by the strategic partners. The tool created will allow to work with young people with fewer opportunities, including institutionalized and / or in vulnerable situations . In this process, participating organizations, respective staff and volunteers will be also empowered.The project will be developed in five phases: (1) PREPARATION: transnational coordination meeting; design of project image ; identification of staff and volunteers to be involved; (2) TRAINING: Training Course with volunteers and youth workers for capacity building and creation of the Game; production of the final version of the Game; production of game materials in 4 languages - Portuguese, Italian, German and English; (3) INTERVENTION: tool implementation with young people with fewer opportunities as the target group, by volunteers and youth workers; (4) MONITORING: individual follow-up sessions with young people, establishing conclusions and future commitments; and (5) EVALUATION: Final conference for the dissemination of results and the tool created.Apart from formal partners, the project will include two informal partners with national influence: the Portuguese Institute of Sport and Youth and the General Directorate of Rehabilitation and Prison Services. These two partnerships greatly strengthen the project has to ensure on one hand a network of dissemination of results and high standards of quality and on the other ensure access to young people with fewer opportunities, including those in institutions in Education Centers. Similar dynamics occur in the countries of the formal partner organizations.420 young people will be covered with fewer opportunities, 24 youth workers or volunteers, 8 technicians for Education of DGRSP centers. The tool can be used with other public / groups and will last far beyond the formal end of the project.The game will be available in 4 languages: Portuguese, English, Italian and German and can be requested by any organization in the youth field which allows to reach a wide audience.

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