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Flight Simulator for internet Safety
Date du début: 1 janv. 2009,

The project will address Internet safety issues with the aim to achieve an in-depthunderstanding regarding safety breaches and protective measures and actions,primarily within the school and family environment. For this purpose, an Online VirtualGame Environment will be developed, supporting i) role-playing game scenarios,offered in real-time to ii) dynamic groups of online users, iii) exposed to (penalised)safety traps, which should be recognized and overcome through (accredited)appropriate game actions. Within the life of the project, such contextualised gamescenarios will be designed and developed at a pilot level simulating situations on theWeb where the users (children/teachers/family members) will develop skills inrecognising safety pitfalls and dealing with them. Target groups addressed will be pupils(9-11 years old) along with their teachers and parents from 2-3 schools in each of the 5out of 6 participating countries and in 4 non-partner countries.At a European Level action has been taken for creating a safer Internet environment bypromoting use of hotlines, filtering and rating systems as well as awareness-raisingthrough the establishment of national awareness nodes in all EU countries. It is theintention of the project to build on the work already carried out at a national level, a)adding the European dimension through intercultural dialogue between parents,teachers and pupils from 9 European Countries –EL, CY, PT, RO, FI, HU, BG, IT, DEwhowill participate in game playing and in the online project community and b) theadded value of actually bringing this venture into everyday school and family life

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  • Education and training\Life long learning (2007-2013)\DEVELOPMENT OF INNOVATIVE ICT-BASED CONTENT, SERVICES, PEDAGOGIES AND PRACTICE FOR LIFELONG LEARNING (KEY ACTIVITY 3)\Multilateral projects
  • Projet sur ERASMUS platform
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