English Learning Friends
Date du début: 1 sept. 2015,
Date de fin: 31 août 2017
The project titled "English Learning Friends" (ELF) was created on the basis of work of the partner schools in an eTwining project. The idea of the project comes from the need to fulfil one of the main objectives mentioned in our schools' development plans: developing students' key competences which are essential for young Europeans to succeed not only in today's modern society but also in their personal lives. The project involves students aged from 6 to 13 years old, from 7 primary schools from: Croatia, Poland, Greece, Finland, Italy, the Czech Republic and Turkey. The aims of the project are to encourage students to learn not only foreign and national languages, but also Science and Maths, ICT and help teachers improve their teaching methods. The project will promote opportunities and create the conditions for the weaker students to achieve better results stimulating their enjoyment in learning. It will also offer the frame for the most successful students to develop their skills, too. The children guided by a mascot, an Elf, will acquire perfect English and discover Europe together. The students will benefit from various engaging activities. They will write collaboratively online stories, create Santa's island, its fauna and flora, new imaginary town, Elfville, with characters living on their designed laws, organize mayoral election and vote for their Mayor, write letters to and from Santa and design Santa's new healthy lifestyle. We will also encourage our students to publish their work online in the form of a digital magazine to sharpen their writing, creativity, and thinking skills. All the partners will vote for the titles of both the book and the magazine. The project will help the teachers to improve the strategies used in everyday classes, through creative and innovative approaches and new technologies, and will offer them a useful tool to achieve the best results in their work. Teachers will exchange lesson plans, teaching support and create a collection of interactive language games, quizzes. All our final products will be available to everyone on our project TwinSpace, blog and website. The expected results are: increasing the quality of teaching in everyday class, better results at national/international evaluation of the students, improved motivation, ICT skills and developed cultural awareness.
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