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Darkening of Twin-Star
Date du début: 26 mars 2014, Date de fin: 25 sept. 2017 PROJET  TERMINÉ 

Darkening of Twin-Star is a narrative multiplayer game of space conquest designed for mobile. A dynamic shared story sets the stage for fierce space battles against both real and CPU opponents. Battles can be fought either alone or with a partner in 2v2 clashes. The outcomes of the battles influence a galaxy-spanning power struggle of three supermassive Federations. Choose your side and contribute to your Federation either alone or through player guilds known as Coalitions. Learn about the history of the galaxy and the Federations’ rise to power through single player missions. Shape the future of the galaxy by participating in events and massive multiplayer confrontations.The gameplay is about tactic and strategy rather than twitch reflexes. The player controls their spaceship but also has options to for example call in fighter strikes or guide the other player by drawing on the battlefield. The gameplay has influences from the PC MOBA genre, but it is not a carbon copy of Dota or LoL. The main separating factor of the game is an intuitive control schema that is built from ground up for mobile rather than emulated PC MOBA controls for mobile. A big selling point for the game is the dynamic nature of the world. Player is introduced to the backstory of the universe but after that they can start actively taking part in deciding the future. The galaxy map is alive based on player actions and certain events and storylines play out depending on how the power balance between the Federations shifts.Core pillars - Tactical gameplay designed specifically for mobile interface- Immersive, story rich world that reacts to player actions dynamically- Heavy social game play element in Coalitions and 2v2 matches- Potential to become a mobile eSports game

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