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 TERMINÉ 
The number of young people not in employment, education or training (NEET) is increasing across Europe. Current research reveals that NEETs often lack self-confidence and the essential social skills needed to seek and secure employment. Youth inclusion associations across Europe provide social coaching programmes, in order to help young people acquire and improve their social competencies. Howeve ...
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 12

 TERMINÉ 

Unobtrusive wearable human to machine wireless interface (Wear-a-BAN)

Date du début: 1 juin 2010, Date de fin: 31 oct. 2012,

The objective of Wear-a-BAN is to investigate and demonstrate ultra low-power wireless body-area-network (WBAN) technologies for enabling unobtrusive human to machine interfaces (HMI) into SME-driven market segments of smart fabrics / interactive textiles (SFIT), robotics for augmented reality assistance and rehabilitation, and natural interfacing devices for video gaming. The proposed research wi ...
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 16

 TERMINÉ 

EduGameLab

Date du début: 1 janv. 2011,

The reason for this project are different (EC) surveys showing that children are more and more using ICT and ICT based serious games. These surveys also describe that only 10% of the serious games are used for educational programmes in schools. Therefore proven positive benefits of serious game use remain limited to the private situation of children and are not deployed to achieve educational obj ...
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