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Practice-based Experiential Learning Analytics Research And Support (PELARS)

Date du début: 1 févr. 2014, Date de fin: 31 janv. 2017,

The PELARS project generates, analyzes, uses and provides feedback for analytics derived from hands-on, project-based and experiential learning scenarios. The project produces and evaluates technology designs for analytic data generation for constructivist learning scenarios in Science, Technology, Engineering and Math (STEM) topics, including: technology solutions, infrastructure, activities, ass ...
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Date du début: 1 janv. 2014, Date de fin: 31 déc. 2016,

Game Jams have been organised for several years around the world and are a powerful instrument to stimulate innovation in the creation, development and deployment of educational games. Game Jam events are typically organised for 48 hours and simultaneously conducted in various locations. They offer the possibility to develop an idea into a potentially innovative solution around specific themes wh ...
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