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Gamification of participatory science for training and education purposes (GAPARS)

Date du début: 1 janv. 2017, Date de fin: 30 juin 2019,

Creating effective ways for citizen science is immensely important. Scientists in all fields increasingly rely on active public participation for experiments and analyses of complex and/or massive data, and the outreach and education possibilities of citizen science are enormous.Yet there are three key issues for any citizen science project: (i) reach out to a sufficiently large audience, (ii) low ...
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