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Realising Education through Virtual Environments and Augmented Locations (REVEAL)

Date du début: 1 janv. 2017, Date de fin: 31 déc. 2018,

State-of-the art Virtual Reality (VR) technologies designed for gaming offer new opportunities for social and economic benefits in their application to education. This project will pioneer the use of mainstream PlayStation VR technologies for innovative educational applications which engage world-wide audiences in the Europe’s rich historical and scientific heritage. Supported by the R&D team at S ...
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