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 TERMINÉ 
Videogames are one of the most relevant creative industries in Europe - encompassing almost 100,000 individuals – with countries like UK, France and Finland representing the excellence in game development internationally. The market is very interesting, but very competitive too, with an increasing demand of games that are bigger, better and with more realistic computer graphics.Such qualitative a ...
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 TERMINÉ 
The M C Squared project will design and develop an intelligent digital environment to support stakeholders from creative industries involved in the production of media content for educational purposes to engage in collective forms of creative thinking and working to co-design appropriate digital media. The focus will be on social creativity in the design of digital media intended to enhance creati ...
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 TERMINÉ 
Description iTalk2Learn platform enables learners to communicate and interact more naturally via rich intuitive user interfaces leveraging direct manipulation and, in particular, natural language user interfaces.iTalk2Learn project (The Intelligent Tutoring and Exploration for Robust Learning) project aims to facilitate robust learning by ...
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 TERMINÉ 
Description The project will develop ICT tools to support the treatment of people who are at risk of social exclusion due to fear and/or apathy associated with a disability. These tools will be in the form of personalised Virtual Reality (VR) scenarios and serious games specifically designed for therapeutic targets and made broadly available ...
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 TERMINÉ 
Description Current pedagogy increasingly fails to engage young people with the study of Science and Math (S&M) in a way that threatens the future of Europe. Without basic S&M knowledge it is not possible to understand many of the important issues that confront us, such as global warming or genetic modification. A general lack of S&M literac ...
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 TERMINÉ 

Around an inspiring virtual learning world in eighty days (80Days)

Date du début: 1 avr. 2008, Date de fin: 30 sept. 2010,

Description 80DAYS has developed a demonstrator for a compelling game to support learning and teaching geography.Project GoalsThe European research project 80Days is inspired by Jules Verne’s novel “Around the world in eighty days”. The project ran from April 2008 to September 2010 and aimed at developing psycho-pedagogical and technologi ...
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