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 TERMINÉ 
Computer games represent a vast economic market, a key driver of technology, and an increasingly powerful medium for a broad range of applications. The latest wave of innovation for computer games is 'mobile' and, more precisely, 'location-based'. These outdoors mobile experiences are radically different from traditional computer games or their mobile equivalent. They focus the players' attention ...
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 13

 TERMINÉ 

Four Dimensional Cultural Heritage World (4D-CH-World)

Date du début: 1 janv. 2013, Date de fin: 31 déc. 2016,

This project4D-CH-World aims to analyze, design, research, develop and validate an innovative system integrating the latest advances in computer vision and learning, as well as, 3D modeling and virtual reality for the rapid and cost-effective 4D maps reconstruction in the wild for personal use, and support the aim of our European Commons and the digital libraries EUROPEANA and UNESCO Memory of the ...
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 9

 TERMINÉ 

Innovative Training & Decision Support for Emergency operations (INDIGO)

Date du début: 1 mai 2010, Date de fin: 30 avr. 2013,

"The INDIGO project aims to research, develop and validate an innovative system integrating the latest advances in Virtual Reality, Simulation and Artificial Intelligence in order to homogenise and enhance both the operational preparedness and the management of an actual complex crisis. It will enable: * the 3D interactive and realistic visualisation of the complete crisis environment, including d ...
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 8

 TERMINÉ 

Breakthrough in European Ship and Shipbuilding Technologies (BESST)

Date du début: 1 sept. 2009, Date de fin: 28 févr. 2013,

"Initiated by EUROYARDS, BESST aims to achieve a breakthrough in competitiveness, environmentally friendliness and safety of EU built ships. Focusing on passenger ships, ferries and mega-yachts, the results will to a large extend be applicable also to other ships. A holistic life cycle performance assessment on ship level will guide the technical developments on system level, clustered in System G ...
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