Rechercher des projets européens

17 projets européens trouvés

Recherche sur 125080 projets européens

 TERMINÉ 
CRISS is a user-driven, flexible, scalable and cost-effective cloud-based digital learning ecosystem that allows the guided acquisition, evaluation and certification of digital competences in primary and secondary education, and easily scalable to other educational levels. CRISS proposes an innovative adaptive learning solution supported by the most advanced pedagogical methodologies and technolog ...
Voir le projet

 14

 TERMINÉ 

Emotive Virtual cultural Experiences through personalized storytelling (EMOTIVE)

Date du début: 1 nov. 2016, Date de fin: 31 oct. 2019,

Storytelling applies to nearly everything we do. Everybody uses stories, from educators to marketers and from politicians to journalists to inform, persuade, entertain, motivate or inspire. In the cultural heritage sector, however, narrative tends to be used narrowly, as a method to communicate to the public the findings and research conducted by the domain experts of a cultural site or collection ...
Voir le projet

 9

 TERMINÉ 
EU trade, transport, tourism and economic development are directly dependent on open and safe seas and oceans. EU's maritime borders are widely spread including various topologies from open sea to semi-enclosed cabins with islands and islets. This poses great challenges that affect securing maritime border areas. Failing to protect against a wide array of maritime threats and risks may result in t ...
Voir le projet

 10

 TERMINÉ 

Advanced Travel Companion and Tracking Services (ATTRACkTIVE)

Date du début: 1 sept. 2016, Date de fin: 31 déc. 2018,

Mankind’s carbon footprint is the underlying cause of global warming. Reducing it drastically within the next few years is imperative and favouring public transportation will be a deciding factor in this race. New technologies have the potential to enable the creation of better public transportation systems, thus enticing citizens away from using private means.Today’s travellers indeed consider pu ...
Voir le projet

 7

 TERMINÉ 
The MaTHiSiS learning vision is to provide a product-system for vocational training and mainstream education for both individuals with an intellectual disablity and non-diagnosed ones. This product-system consists of an integrated platform, along with a set of re-usable learning components (educational material, digital educational artefacts etc.), which will respond to the needs of a future educa ...
Voir le projet

 19

 TERMINÉ 
Crisis incidents result in difficult working conditions for Urban Search-and-Rescue (USaR) crews. INACHUS aims to achieve a significant time reduction and increase efficiency in USaR operations by providing:1.Simulation tools for estimating the locations of survival spaces (after a structural collapse) and identify the location of survivors for different construction types and building materials2. ...
Voir le projet

 21

 TERMINÉ 

Towards a EU framework for the security of Widezones (ZONESEC)

Date du début: 1 déc. 2014, Date de fin: 30 nov. 2018,

The advancement of 24/7 surveillance systems for the security of WideZones with multiple assets at localized scales is of extreme strategic relevance to European economies, industries, authorities and Citizens. Nevertheless, the cost for large deployments and maintenance of ground sensing networks for local surveillance across these WideZones is extremely high. Hence, large areas of high economic ...
Voir le projet

 19

 TERMINÉ 

MAGELLAN. The World, Your Playground! (MAGELLAN)

Date du début: 1 juin 2016, Date de fin: 31 mai 2018,

Next-generation location-based experiences (LBEs) will involve multiple participants in mixed realities taking place in the real world, evolving according to a non-linear interactive scenario, and involving multiple users collaborating or competing. They will take multiple forms ranging from informative, educational and entertaining in multiple domains such as cultural heritage, tourism, transport ...
Voir le projet

 4

 TERMINÉ 
Computer games represent a vast economic market, a key driver of technology, and an increasingly powerful medium for a broad range of applications. The latest wave of innovation for computer games is 'mobile' and, more precisely, 'location-based'. These outdoors mobile experiences are radically different from traditional computer games or their mobile equivalent. They focus the players' attention ...
Voir le projet

 13

 TERMINÉ 

a Virtual Studio for Security Concepts and Operations (VASCO)

Date du début: 1 mars 2014, Date de fin: 28 févr. 2017,

"The concentration of government buildings within urban environments has become a source of serious security vulnerability. Administrators and security experts face a variety of evolving threats that are hard to anticipate. To secure a government building against multiple threats while maintaining a minimal level of transparency and accessibility requires an integral security approach. It demands ...
Voir le projet

 7

 TERMINÉ 

Four Dimensional Cultural Heritage World (4D-CH-World)

Date du début: 1 janv. 2013, Date de fin: 31 déc. 2016,

This project4D-CH-World aims to analyze, design, research, develop and validate an innovative system integrating the latest advances in computer vision and learning, as well as, 3D modeling and virtual reality for the rapid and cost-effective 4D maps reconstruction in the wild for personal use, and support the aim of our European Commons and the digital libraries EUROPEANA and UNESCO Memory of the ...
Voir le projet

 9

 TERMINÉ 

“DIVA: Data Intensive Visualization and Analysis” (DIVA)

Date du début: 1 déc. 2011, Date de fin: 30 nov. 2015,

"This project is aimed at training the next generation of visualization and analysis experts who will be equipped with the necessary skills to cope with the major challenges for visual presentation and understanding in data intensive application environments. The people in this program are generally early-stage European scientific researchers who in the future will lead the development of novel Da ...
Voir le projet

 6

 TERMINÉ 
Description Cultural heritage institutions nowadays face the important challenge of making their collections more engaging to visitors, especially the young ‘digital natives’, while exploiting, in new forms of cultural interactive experiences, the recently developed digital libraries. An approach for cultural heritage institutions (e.g. muse ...
Voir le projet

 7

 TERMINÉ 

Emergency Support System (ESS)

Date du début: 1 juin 2009, Date de fin: 31 mai 2013,

"The Emergency Support System (ESS) is a suite of real-time data-centric technologies which will provide actionable information to crisis managers during abnormal events. This information will enable improved control and management, resulting in real time synchronization between forces on the ground (police, rescue, firefighters) and out-of-theater command and control centers (C&C). The approach g ...
Voir le projet

 21

 TERMINÉ 

Innovative Training & Decision Support for Emergency operations (INDIGO)

Date du début: 1 mai 2010, Date de fin: 30 avr. 2013,

"The INDIGO project aims to research, develop and validate an innovative system integrating the latest advances in Virtual Reality, Simulation and Artificial Intelligence in order to homogenise and enhance both the operational preparedness and the management of an actual complex crisis. It will enable: * the 3D interactive and realistic visualisation of the complete crisis environment, including d ...
Voir le projet

 8

 TERMINÉ 

Breakthrough in European Ship and Shipbuilding Technologies (BESST)

Date du début: 1 sept. 2009, Date de fin: 28 févr. 2013,

"Initiated by EUROYARDS, BESST aims to achieve a breakthrough in competitiveness, environmentally friendliness and safety of EU built ships. Focusing on passenger ships, ferries and mega-yachts, the results will to a large extend be applicable also to other ships. A holistic life cycle performance assessment on ship level will guide the technical developments on system level, clustered in System G ...
Voir le projet

 70

 TERMINÉ 

The Virtual City (V-City)

Date du début: 1 déc. 2008, Date de fin: 31 déc. 2011,

...ve been given in a course entitled 'Modelling 3D Urban Spaces Using Procedural and Simulation-Based Techniques'.The V-City technology was selected for the next French GeoPortail: V-City coordinator DIGINEXT's VirtualGeo3 system, which integrates the V-City Explorer technology, was selected to be the 3D browser of the next generation French GeoPortail, the geographic portal of the French government ...
Voir le projet

 8