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4 projets européens trouvés

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 TERMINÉ 

Symbiotic Mind Computer Interaction for Information Seeking (MindSee)

Date du début: 1 oct. 2013, Date de fin: 30 sept. 2016,

While real time analysis of user states based on signals from the brain and peripheral physiology have made progress (as separate branches of research), the possibility to predict intentions and infer implicit user variables is still a grand challenge in real-world applications. As a novel approach, MindSee proposes to fuse EEG as a main sensor with peripheral physiological sensors (EDR, fEMG, eye ...
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 5

 TERMINÉ 

Culturally Enhanced Augmented Realities (CultAR)

Date du début: 1 janv. 2013, Date de fin: 31 déc. 2015,

CultAR will provide a mobile platform that 1) actively increases users' awareness of their cultural surroundings with advanced, adaptable and personalized interfaces, 2) increase users' social engagement with culture via a leap in social media technologies and contextual inference methods. To reach these goals, CultAR will advance the State of the Art in mobile 3D, augmented reality and tactile te ...
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 7

 TERMINÉ 

The Collective Experience of Empathic Data Systems (CEEDs)

Date du début: 1 sept. 2010, Date de fin: 28 févr. 2015,

The Collective Experience of Empathic Data Systems (CEEDS) project will develop novel, integrated technologies to support human experience, analysis and understanding of very large datasets.Making use of humans' implicit processing abilitiesCEEDS will develop innovative tools to exploit theories showing that discovery is the identification of patterns in complex data sets by the implicit informati ...
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 17

 TERMINÉ 

Rehabilitative Wayout In Responsive home Environments (REWIRE)

Date du début: 1 oct. 2011, Date de fin: 31 déc. 2014,

Description The REWIRE project develops, integrates and field tests an innovative rehabilitation platform based on virtual reality. The platform allows patients, discharged by the hospital, to continue their intensive rehabilitation at home under remote monitoring by the hospital itself. The patient sees on the display himself or an avatar m ...
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