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 TERMINÉ 

Fostering Coding Education in Europe

Date du début: 1 nov. 2015, Date de fin: 31 oct. 2017,

The project intends to deliver a completely innovative training system based on gamification and interactive tools, helping adults to acquire basic knowledge of computer programming and promote an active and conscious usage of IT tools in households. This will help them improve their digital and transveral skills and their ability to support their children in the use of ICT. Software is becoming ...
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 7

 TERMINÉ 
ENACT has the ambition to achieve a new milestone towards the provision of innovative pedagogy and assessment methods for helping people to enhance and (self-)assess their negotiation competences based on recent psychological modelling and the application of current ICT research (e-learning, mobility, internet, artificial intelligence). Negotiation has been prioritised among other social competenc ...
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 6

 TERMINÉ 
This project is aimed at transferring the developed, tested and successful innovative methodology from the former project “Mayores con Iniciativa”, led by Fundetec at the national level. This methodology is mainly aimed at empowering social agents working with senior citizens to promote the eInclusion of the latter through the ICT-based development of their concrete interests and demands. In other ...
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 5

 TERMINÉ 
New strategies are required to create a European society active at all ages. These must enable elders and youngsters to be protagonists in the social life of their communities. New forms of volunteering provide a major opportunity for this to happen, enhancing the self-esteem of both generations while reducing the risk of social isolation for elders in particular. The core of the initiative is the ...
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 7

 TERMINÉ 

The Knowledge Volunteers

Date du début: 1 oct. 2011,

The Knowledge Volunteers project addresses a major challenge facing Europe’s goal of becoming an Innovation Union, namely, the e-inclusion and active/healthy ageing of a growing population of over 60s. The project aims to (a) promote digital competence among older people through inter-generational and peer-to-peer learning relations with young people and between older people; (b) encourage the act ...
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 7