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 TERMINÉ 

CVTube

Date du début: 1 oct. 2016, Date de fin: 30 sept. 2018,

The “CVTube – curriculum video” project aims at giving an answer to the urgent need to tackle youth unemployment. The goal is to develop an interactive online platform for young people to directly link them to potential employers. The CVTube platform will enable young people to create videos for self-presentation that will be linked to their digitalized CVs. Young people are more likely to convinc...
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 7

 TERMINÉ 

Adapt Production Schools Model to Attract Learners into Footwear Careers

Date du début: 1 oct. 2015, Date de fin: 31 mars 2018,

LEARN2WORK project intends to create a bridge between the industry working opportunities and non-formal educational paths that can support youngsters (16-25 years) to get in contact with footwear industry careers, in order to work towards the appealing and attractiveness of this sector and consider it as a career option. To achieve this goal, the consortium will adapt and transfer the “Production ...
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 TERMINÉ 
The project main objective is to build a sustainable approach to the dual vocational training System in Portugal, Spain and Germany, applied to the footwear industry. We expect to transfer the actual referential that is the German Dual Training System and adapt it to the Portuguese and Spanish reality, focus on the footwear industry. In terms of the footwear industry the implementation in Germany ...
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 6

 TERMINÉ 
A partnership between business intermediary organisations, educational establishments and young people’s organisations, YEU has provided entrepreneurial training which is accessible to all young people and targeted at those European countries with the highest rates of youth unemployment. We have created an online suite of materials and a business game which has been adapted and translated from the...
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 9

 TERMINÉ 
The main purpose of the Project ENTRExplorer “Serious Game for Immersive Entrepreneurs” is to develop a online serious game related to entrepreneurship theme where the users\learners can have access to learning contents that will assist them in acquisition of entrepreneurial skills necessary to manage their own businesses in the future. This project has also the ambition of stimulate innovative id...
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 6