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IMPACT EdTech
Date de clôture : 30 juin 2020  
APPEL À PROJET CLÔTURÉ

 Accélérateurs
 Entrepreneuriat et PME
 Innovation
 Start-up
 Économie numérique
 IT
 Applications informatiques
 Développement des affaires

The European Incubator-Accelerator that helps EdTech start-ups/SMEs turn ideas into market-ready products

Start date: April 6th 2020. Apply until: June 30th 2020 at 13:00 (CEST)

ABOUT THE PROGRAMME

IMPACT EdTech is a €6M programme co-funded by the European Commission to boost innovation in education throughout Europe. We will be identifying, selecting and accelerating the most disruptive EdTech solutions from April 2020 to December 2022 via two open calls.

A pan European programme designed for EdTech start-ups/SMEs to break the barriers to education and enhance learning experiences in a new era of human-centered digital education. 

 

The ultimate goal is to support European start-ups/SMEs to move from promising prototypes towards viable products. We will set up an EdTech-specific incubation environment offering both business & access-to-market support and access to an education ecosystem.

IMPACT EdTech provides expert knowledge, educational resources and data.

All efforts are aimed to facilitate the overall market uptake of those educational technologies which facilitate the acquisition of relevant skills and the extension of gender-friendly, personalised and inclusive lifelong learning.

 If you are a start-up/SME ambitious enough to revolutionise the EdTech Industry,  please APPLY! 

 

WHAT DOES THE PROGRAMME LOOK LIKE

Along the course of 2 open calls, IMPACT EdTech will support 42 start-ups/SMEs (21 per open call) in education and digital learning through a hybrid incubator-accelerator. We will validate, test MVPs (Minimum Viable Product) and prepare them to reach the market by providing early business and go-to-market support, in collaboration with education experts. Start-ups/SMEs will receive business and educational mentoring and training services both in Stage 1 and 2. Experts will help to analyse the potential of the start-ups/SMEs by short-cycle piloting in real educational settings to obtain preliminary impact assessment data that investors and clients require. 

Distribution of funding per stage for each open-call

STAGE 0 - Pitch Training

Following external evaluation of proposals, up to 38 start-ups will receive a fixed lump sum of €1,800 to cover costs for participating in the Pitch Training & Jury Day event where they will have the opportunity to pitch their solutions. The best solutions will be selected to join Stage 1 of the Incubation programme.

 

STAGE 1 - Incubation

A fixed lump sum of up to €83,500 per start-up/SME will be offered, including up to €10,000 of voucher-based business & educational expertise and specialized resources. (Up to 21 start-ups/SMEs per call will be selected).

STAGE 2 - Acceleration

A fixed lump sum of up to €110,000 per start-up/SME is offered, including up to €20,000 of voucher-based business & educational expertise and specialized resources. (Up to 11 start-ups/SMEs per call will be selected to participate in this stage).

 

Two Strands of solutions to be tackled by EdTech Disruptors

Regardless of the strand, the selected companies will be incubated under similar funding and service-support conditions but seek a ‘pull effect’ from fairly different market actors within the common incubation framework. The same incubation services and resources will be allocated in Stage 1. The differentiation will come in Stage 2, where Strand A and Strand B will have divergent piloting pathways and resources adapted to the functional characteristics of their products.

Strand A - School EdTech solutions

Strand A aims to support solutions which demonstrate a clear vision for the pedagogical use of ICT (Information and Communications Technology) aimed at transforming education models at the level of formal (school-based) compulsory education, from early childhood up to secondary general and vocational education (commonly referred to as K12), notwithstanding that their potential application may reach other target users and educational markets. The solutions selected must serve to make education more inclusive, support personalised learning or support skills development of children and teachers. Solutions aiming at supporting schools in ensuring the pedagogical continuity with pupils through online education will also be considered under this strand.

Strand B - EdTech solutions for any age group and/or level of education

Strand B targets Business to Consumer (B2C) content-based solutions open to any age group and level of education. Strand B is looking for solutions that can disrupt the current EdTech market patterns and break the barriers to any learners through emerging technologies. Strand B solutions will be tackling the three IMPACT EdTech challenges (inclusive education, personalised learning or skills development) addressing any type of learners through formal and/or informal education outside the early childhood up to secondary general/vocational education systems. Learning solutions which facilitate remote and mobile learning will also be considered.

INSPIRATION FOR BOTH STRANDS

  • AI and data analytics powered solutions. Apps for mobile devices such as tablets and smartphones providing access to AI-powered content and tools, or supporting new and developing pedagogical trends (i.e. flipped classrooms and other methodologies); AI-powered tools specifically targeting formal education, such as predictive tools for supporting learner achievement and overall educational attainment; companions and AI Teaching Assistants, Intelligent Tutoring Systems, Personal Learning Environments, AI tools for monitoring student forums, etc.
  • Assistive educational technology for special needs education. Skills improvement (reading, writing, memory, listening, organisational, etc.) and in-class activities (text-to-speech, voice recognition, visual and tactile aids, etc.)
  • New assessment models tools. Tools that support new assessment models, with a focus on formative assessment, improvement of formal evaluation systems and improved processes of recognition and validation of competences.
  • Next generation Virtual/Exploratory Learning Environments and e-Portfolio software. Open online learning platforms (such as MOOCs and other open platforms) that provide adaptive personalised learning possibilities at scale; solutions aimed at facilitating access to digital resources, particularly covering new and emerging fields (digital education, AI, etc.); solutions targeting the upskilling of teachers, particularly in the use of digital technologies or supporting them in the transition to 21st century teaching methods.
  • Blockchain technology based solutions, such as blockchain-certified courses, the use of blockchains that support lifelong learning passports, educational copyright applications, validating credentials etc.
  • Hardware-based devices for all types of learners and systems for affective computing for use with students with disabilities, cognitive impairments or other special educational needs.
  • Gamification. Game-based learning applications and other solutions
  • Solutions aimed at tackling privacy and data protection in the use of digital learning tools.
  • Virtual or Augmented Reality (VR/AR) powered solutions to enrich learning experiences and innovate learning content generation.

WHAT CAN IMPACT EDTECH OFFER YOUR START-UP/SME?

We walk with your start-up/SME through the journey of growing from an idea to a market-ready product.

By the end of the acceleration, each start-up/SME would be able to receive up to 195,300.00 EUR in equity-free funding.



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